Difference between revisions of "Commands"
From 8x9craft
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| Place the item at the given slot in the crab's inventory in front of the crab. | | Place the item at the given slot in the crab's inventory in front of the crab. | ||
|} | |} | ||
+ | |||
+ | ==== Teacher ==== <!--T:14--> | ||
+ | |||
+ | <!--T:15--> | ||
+ | {| class="example" | ||
+ | ! Command signature | ||
+ | ! Description | ||
+ | |- | ||
+ | | /teacher worldlock [yes or no] | ||
+ | | Lock the time and weaher | ||
+ | |- | ||
+ | | /teacher tp [crab name] | ||
+ | | Teleport to the hakkun. | ||
+ | |- | ||
+ | | /teacher lock [yes or no] | ||
+ | | Lock the script start and stop by Web, and force stop the script the runnings. | ||
+ | |} | ||
+ | |||
+ | |||
</translate> | </translate> |
Revision as of 01:43, 16 October 2017
Commands are divided into two groups: one dealing with writing a program and another where commands manipulate a crab directly.
Contents
JS
With those commands you can program a crab inside Minecraft. Each player can write her or his own program line by line and execute it pointing at a crab and running command /js run
.
Command signature | Description |
---|---|
/js [line] [code] | Insert a line of JavaScript code into current program at a given line number. |
/js clear | Clear current program. |
/js files | Display player's file list. |
/js list | Display contents of current program. |
/js load [filename] | Load contents of a given file into current program. |
/js renum | Renumber current program's lines. |
/js run | Run current program. |
/js eval | |
/js runall | Run current program on all player's crabs. |
/js save [filename] | Save current program to a given file. |
/js stop | Stop execution of crab's program. |
/js stopall | Stop execution of all crabs programs. |
Crab
Managing crabs
Command signature | Description |
---|---|
/crab list | Display a list of your crabs living in the world. |
/crab name [name] | Give a particular name to the crab. |
/crab creative [on or off] | Change the mode to creative. Under the creative mode you can place blocks without them being taken from the crab's inventory. |
Moving a crab
Command signature | Description |
---|---|
/crab back | Move the crab back. |
/crab down | Move the crab down. |
/crab forward | Move the crab forward. |
/crab move | Move the crab if it's standing in the way. |
/crab stepLeft | Move the crab left. |
/crab stepRight | Move the crab right. |
/crab turnLeft | Make the crab turn left. |
/crab turnRight | Make the crab turn right. |
/crab up | Move the crab up. |
Teleportation
Command signature | Description |
---|---|
/crab delhome [home name] | Remove a named position. |
/crab here [crab name] | Teleport the crab with a given name onto the block pointed at by the player. |
/crab home [home name] | Teleport the crab pointed at by the player to the position saved under the given name. |
/crab sethome [home name] | Save the position that the player is looking at under the given name. |
/crab listhome | Display a list with all saved positions. |
Interacting with the world
Command signature | Description |
---|---|
/crab dig | Make the crab dig. |
/crab digUp | |
/crab digDown | |
/crab inspect | Inspect the block in front of the crab. |
/crab place [slot] | Place the item at the given slot in the crab's inventory in front of the crab. |
Teacher
Command signature | Description |
---|---|
/teacher worldlock [yes or no] | Lock the time and weaher |
/teacher tp [crab name] | Teleport to the hakkun. |
/teacher lock [yes or no] | Lock the script start and stop by Web, and force stop the script the runnings. |